Classic Play and Asymmetry
I've been typing up a lot of stuff lately, then revising it or throwing it out. Partly this is due to a dearth of actual play on my end - other than having two wonderfully enjoyable games at Grogmeet this month - but partly it's just that I keep straying away from my Golden Rule. It's not enough, for me, just to avoid the sort of Angry GM performative internet anger I could so easily slip into. On top of that, I feel I actually have to try to say something insightful about topics that get me all riled up without descending into a sort of toxic rant. That means I'm constantly chasing what frustrates me about, say, the Kenku Structure , without achieving any actual catharsis about anything. So here's a sort of "thought for the day" style post, just briefly following up a train of thought to make sure I've actually posted something. These (giant) dice will determine your fate... Modern play and classic play in ttrpgs are often distinguished using the c...